16 Animations

1. Falling

The ball is constantly falling from above.

2. Bouncing

The ball bounces up and down.

3. Drop

The ball falls down and lie still.

4. Pattern

The ball moves in a fixed pattern.

5. Zoom out

The ball shrinks.

6. Zoom in

The ball gets huge.

7. Fade out

The ball fades away slowly.

8. Fade in

The ball fades in slowly.

9. Rotation

The ball turns.

10. Rotation II

The ball revolves around a point outside itself.

11. Glow

The ball "lights up" - use a filter effect.

12. Blur to gray

The ball rolls from side to side (combine two transform functions) and it becomes grayscale and blurry (combine two filter effects).

13. Pulse

The ball "pulsates" quietly to alert you to click on it.

14. Overshoot

The ball rolls a little too far before it ends in the right place. Use a cubic-bezier timing feature.

15. Bounce

The ball falls down, bouncing slightly over and over until it calms down.

16. Squash

The ball moves in a fixed pattern, just like in # 4, but every time it hits an edge it gets a little mast. You will need a lot of extra keyframes with transform changes!